dinsdag 8 juni 2010

Ghoststuff stuff









I thought this was maybe interesting to post, it was a project at the Media college Amsterdam. We wanted to create a game that stimulates the creativity of the player, to do so the player has to think of the best ways to scare its victim (dirty man, glam girl and rocker). The player is boy/girl ghost that haunts the house those people life in by playing piano suddenly or moving objects or appear in front of them and stuff. They have to build up the fear those people have, in order to combine those methods of fearness.

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